FooCrypt, A Tale Of Cynical Cyclical Encryption

Provides you with the total peace of mind over the SECURITY & PRIVACY of YOUR DATA via
Cryptography & Steganography

Download FooCrypt.X.Y.Z.Core Documentation
Download FooCrypt.X.Y.Z.Core White Paper

 

World Steganography Day Proposal

 

Details for the Date / Time / Time Zone are in the image below

If you can’t identify the Date / Time / Time Zone, just treat every Day / Second / Time Zone, as being The World Steganography Day

 

Tasks for those Cryptanalysts to perform :

  1. Download the Random PNG format image, link below, along with the Finger Print Read Map of the  Random PNG format image.
  2. Identify The Date / Time / Time Zone for the proposed “World Stenography Day”
  3. As it is a Random PNG format image, all the RGB values are actual random values between 0 – 255
  4. Utilizing the random value for each RGB value in each pixel, identify another pixel which contains a binary value offset from the selected pixel

ie:

  1. Selected Pixel @ 0 x 172 : RGB = 139 184 245  – Found Pixel @ 2876 x 4712 : RGB = 140 184 246 which is a binary offset value of “101”
  2. Repeat by selecting all 1,000,000 pixels, and checking all other 1,000,000 pixels for the binary offset values ( Yes, checking itself should give “000” )

Once you have listed all binary offset values, group 3 binary offset values together

ie:

  1. 001 010 001, which as per the ASCII table below, and zero filled to 9 characters = ASCII Character 81 = ‘Q’ = 1010001 in Binary
  2. Which really doesn’t help, as The World Steganography Day Proposal, requires a date to be in DDMM or MMDD format ( Note : There is no Time or Time Zone requirement, as it is a Day )
  3. So regroup 3 other pixels together, so that you actually get a numerical character from 0 – 9, repeat, repeat, repeat so your have a valid date in DDMM or MMDD format.
  4. Now put the DDMM or MMDD into a list, and increment that list by 1, as you found 1 vote, from the Random PNG image, for that date
  5. Repeat steps above, until you have exhausted all the 1,000,000 …. binary offset combinations.
  6. The DDMM or MMDD with the highest number of votes, wins as being the official “World Steganography Day”

 

Random 1000 x 1000 pixel PNG format image created by FooSteg

The Random PNG Image was generated by running :

STATUS : Wish Type : FooSteg-StarKit
STATUS : Wish Executable : /Volumes/FooCrypt.11.0.0.Core.Darwin/FooCrypt.app/Contents/Resources/Scripts/Widgets/FooSteg.app/Contents/MacOS/FooSteg
STATUS : Wish Version : 8.6.9

SHA256(/Volumes/FooCrypt.11.0.0.Core.Darwin/FooCrypt.app/Contents/Resources/Scripts/Widgets/FooSteg.app/Contents/MacOS/FooSteg)= 7ad3f822fe10790181b1b5691080f33403130af87d41862f2ec87a3db1ecd9e3

 

The Finger Print Read Map was generated by running :

 

SHA512(FingerPrint_Random.png.txt)= e5397c17ca240cd17bd6e937e9265a7ae7137fccc7cc8b002bb72b23564c7cc64d32651e8d21efafb61b8d9bbac8e1d623d1fd2277a86aed0bfb7a1c8fa33862
SHA512(FingerPrint_Random.png.txt.tgz)= a59df3566b9a0e0c55460b4e2d8cb795a375f0ec6b001835ca3d747fc4e4c099dbf9b79aba5be78d2e0145a68da14e2978ba6c93aa65d2f038dcf91230468952
SHA512(Random.png)= b9c92a346c82849600462825165421fa864300c971c6ef102146c7308e524507696b9994341ca8f14752977dbe73f57a95d685159d694b8926407817dfc0df4c

Download file: Random.png

 

Download file: FingerPrint_Random.png.txt

 

Download file: FingerPrint_Random.png.txt.tgz

 

1635155218644 : STATUS  : Generate ASCII Table : ASCII Character  32 = ' ' =   100000 in Binary
1635155218683 : STATUS  : Generate ASCII Table : ASCII Character  33 = '!' =   100001 in Binary
1635155218725 : STATUS  : Generate ASCII Table : ASCII Character  34 = '"' =   100010 in Binary
1635155218757 : STATUS  : Generate ASCII Table : ASCII Character  35 = '#' =   100011 in Binary
1635155218789 : STATUS  : Generate ASCII Table : ASCII Character  36 = '$' =   100100 in Binary
1635155218820 : STATUS  : Generate ASCII Table : ASCII Character  37 = '%' =   100101 in Binary
1635155218853 : STATUS  : Generate ASCII Table : ASCII Character  38 = '&' =   100110 in Binary
1635155218883 : STATUS  : Generate ASCII Table : ASCII Character  39 = ''' =   100111 in Binary
1635155218925 : STATUS  : Generate ASCII Table : ASCII Character  40 = '(' =   101000 in Binary
1635155218958 : STATUS  : Generate ASCII Table : ASCII Character  41 = ')' =   101001 in Binary
1635155218992 : STATUS  : Generate ASCII Table : ASCII Character  42 = '*' =   101010 in Binary
1635155219043 : STATUS  : Generate ASCII Table : ASCII Character  43 = '+' =   101011 in Binary
1635155219094 : STATUS  : Generate ASCII Table : ASCII Character  44 = ',' =   101100 in Binary
1635155219143 : STATUS  : Generate ASCII Table : ASCII Character  45 = '-' =   101101 in Binary
1635155219193 : STATUS  : Generate ASCII Table : ASCII Character  46 = '.' =   101110 in Binary
1635155219245 : STATUS  : Generate ASCII Table : ASCII Character  47 = '/' =   101111 in Binary
1635155219295 : STATUS  : Generate ASCII Table : ASCII Character  48 = '0' =   110000 in Binary
1635155219346 : STATUS  : Generate ASCII Table : ASCII Character  49 = '1' =   110001 in Binary
1635155219399 : STATUS  : Generate ASCII Table : ASCII Character  50 = '2' =   110010 in Binary
1635155219444 : STATUS  : Generate ASCII Table : ASCII Character  51 = '3' =   110011 in Binary
1635155219494 : STATUS  : Generate ASCII Table : ASCII Character  52 = '4' =   110100 in Binary
1635155219545 : STATUS  : Generate ASCII Table : ASCII Character  53 = '5' =   110101 in Binary
1635155219596 : STATUS  : Generate ASCII Table : ASCII Character  54 = '6' =   110110 in Binary
1635155219646 : STATUS  : Generate ASCII Table : ASCII Character  55 = '7' =   110111 in Binary
1635155219697 : STATUS  : Generate ASCII Table : ASCII Character  56 = '8' =   111000 in Binary
1635155219745 : STATUS  : Generate ASCII Table : ASCII Character  57 = '9' =   111001 in Binary
1635155219807 : STATUS  : Generate ASCII Table : ASCII Character  58 = ':' =   111010 in Binary
1635155219852 : STATUS  : Generate ASCII Table : ASCII Character  59 = ';' =   111011 in Binary
1635155219900 : STATUS  : Generate ASCII Table : ASCII Character  60 = '<' =   111100 in Binary
1635155219959 : STATUS  : Generate ASCII Table : ASCII Character  61 = '=' =   111101 in Binary
1635155220029 : STATUS  : Generate ASCII Table : ASCII Character  62 = '>' =   111110 in Binary
1635155220095 : STATUS  : Generate ASCII Table : ASCII Character  63 = '?' =   111111 in Binary
1635155220160 : STATUS  : Generate ASCII Table : ASCII Character  64 = '@' =  1000000 in Binary
1635155220230 : STATUS  : Generate ASCII Table : ASCII Character  65 = 'A' =  1000001 in Binary
1635155220292 : STATUS  : Generate ASCII Table : ASCII Character  66 = 'B' =  1000010 in Binary
1635155220366 : STATUS  : Generate ASCII Table : ASCII Character  67 = 'C' =  1000011 in Binary
1635155220429 : STATUS  : Generate ASCII Table : ASCII Character  68 = 'D' =  1000100 in Binary
1635155220495 : STATUS  : Generate ASCII Table : ASCII Character  69 = 'E' =  1000101 in Binary
1635155220564 : STATUS  : Generate ASCII Table : ASCII Character  70 = 'F' =  1000110 in Binary
1635155220630 : STATUS  : Generate ASCII Table : ASCII Character  71 = 'G' =  1000111 in Binary
1635155220697 : STATUS  : Generate ASCII Table : ASCII Character  72 = 'H' =  1001000 in Binary
1635155220761 : STATUS  : Generate ASCII Table : ASCII Character  73 = 'I' =  1001001 in Binary
1635155220831 : STATUS  : Generate ASCII Table : ASCII Character  74 = 'J' =  1001010 in Binary
1635155220896 : STATUS  : Generate ASCII Table : ASCII Character  75 = 'K' =  1001011 in Binary
1635155220964 : STATUS  : Generate ASCII Table : ASCII Character  76 = 'L' =  1001100 in Binary
1635155221028 : STATUS  : Generate ASCII Table : ASCII Character  77 = 'M' =  1001101 in Binary
1635155221099 : STATUS  : Generate ASCII Table : ASCII Character  78 = 'N' =  1001110 in Binary
1635155221163 : STATUS  : Generate ASCII Table : ASCII Character  79 = 'O' =  1001111 in Binary
1635155221226 : STATUS  : Generate ASCII Table : ASCII Character  80 = 'P' =  1010000 in Binary
1635155221297 : STATUS  : Generate ASCII Table : ASCII Character  81 = 'Q' =  1010001 in Binary
1635155221362 : STATUS  : Generate ASCII Table : ASCII Character  82 = 'R' =  1010010 in Binary
1635155221430 : STATUS  : Generate ASCII Table : ASCII Character  83 = 'S' =  1010011 in Binary
1635155221493 : STATUS  : Generate ASCII Table : ASCII Character  84 = 'T' =  1010100 in Binary
1635155221564 : STATUS  : Generate ASCII Table : ASCII Character  85 = 'U' =  1010101 in Binary
1635155221626 : STATUS  : Generate ASCII Table : ASCII Character  86 = 'V' =  1010110 in Binary
1635155221697 : STATUS  : Generate ASCII Table : ASCII Character  87 = 'W' =  1010111 in Binary
1635155221760 : STATUS  : Generate ASCII Table : ASCII Character  88 = 'X' =  1011000 in Binary
1635155221831 : STATUS  : Generate ASCII Table : ASCII Character  89 = 'Y' =  1011001 in Binary
1635155221896 : STATUS  : Generate ASCII Table : ASCII Character  90 = 'Z' =  1011010 in Binary
1635155221963 : STATUS  : Generate ASCII Table : ASCII Character  91 = '[' =  1011011 in Binary
1635155222028 : STATUS  : Generate ASCII Table : ASCII Character  92 = '\' =  1011100 in Binary
1635155222094 : STATUS  : Generate ASCII Table : ASCII Character  93 = ']' =  1011101 in Binary
1635155222167 : STATUS  : Generate ASCII Table : ASCII Character  94 = '^' =  1011110 in Binary
1635155222229 : STATUS  : Generate ASCII Table : ASCII Character  95 = '_' =  1011111 in Binary
1635155222298 : STATUS  : Generate ASCII Table : ASCII Character  96 = '`' =  1100000 in Binary
1635155222360 : STATUS  : Generate ASCII Table : ASCII Character  97 = 'a' =  1100001 in Binary
1635155222431 : STATUS  : Generate ASCII Table : ASCII Character  98 = 'b' =  1100010 in Binary
1635155222493 : STATUS  : Generate ASCII Table : ASCII Character  99 = 'c' =  1100011 in Binary
1635155222564 : STATUS  : Generate ASCII Table : ASCII Character 100 = 'd' =  1100100 in Binary
1635155222629 : STATUS  : Generate ASCII Table : ASCII Character 101 = 'e' =  1100101 in Binary
1635155222700 : STATUS  : Generate ASCII Table : ASCII Character 102 = 'f' =  1100110 in Binary
1635155222763 : STATUS  : Generate ASCII Table : ASCII Character 103 = 'g' =  1100111 in Binary
1635155222830 : STATUS  : Generate ASCII Table : ASCII Character 104 = 'h' =  1101000 in Binary
1635155222898 : STATUS  : Generate ASCII Table : ASCII Character 105 = 'i' =  1101001 in Binary
1635155222965 : STATUS  : Generate ASCII Table : ASCII Character 106 = 'j' =  1101010 in Binary
1635155223033 : STATUS  : Generate ASCII Table : ASCII Character 107 = 'k' =  1101011 in Binary
1635155223099 : STATUS  : Generate ASCII Table : ASCII Character 108 = 'l' =  1101100 in Binary
1635155223164 : STATUS  : Generate ASCII Table : ASCII Character 109 = 'm' =  1101101 in Binary
1635155223233 : STATUS  : Generate ASCII Table : ASCII Character 110 = 'n' =  1101110 in Binary
1635155223297 : STATUS  : Generate ASCII Table : ASCII Character 111 = 'o' =  1101111 in Binary
1635155223364 : STATUS  : Generate ASCII Table : ASCII Character 112 = 'p' =  1110000 in Binary
1635155223427 : STATUS  : Generate ASCII Table : ASCII Character 113 = 'q' =  1110001 in Binary
1635155223493 : STATUS  : Generate ASCII Table : ASCII Character 114 = 'r' =  1110010 in Binary
1635155223559 : STATUS  : Generate ASCII Table : ASCII Character 115 = 's' =  1110011 in Binary
1635155223628 : STATUS  : Generate ASCII Table : ASCII Character 116 = 't' =  1110100 in Binary
1635155223692 : STATUS  : Generate ASCII Table : ASCII Character 117 = 'u' =  1110101 in Binary
1635155223736 : STATUS  : Generate ASCII Table : ASCII Character 118 = 'v' =  1110110 in Binary
1635155223779 : STATUS  : Generate ASCII Table : ASCII Character 119 = 'w' =  1110111 in Binary
1635155223841 : STATUS  : Generate ASCII Table : ASCII Character 120 = 'x' =  1111000 in Binary
1635155223883 : STATUS  : Generate ASCII Table : ASCII Character 121 = 'y' =  1111001 in Binary
1635155223941 : STATUS  : Generate ASCII Table : ASCII Character 122 = 'z' =  1111010 in Binary
1635155223984 : STATUS  : Generate ASCII Table : ASCII Character 123 = '{' =  1111011 in Binary
1635155224029 : STATUS  : Generate ASCII Table : ASCII Character 124 = '|' =  1111100 in Binary
1635155224095 : STATUS  : Generate ASCII Table : ASCII Character 125 = '}' =  1111101 in Binary
1635155224159 : STATUS  : Generate ASCII Table : ASCII Character 126 = '~' =  1111110 in Binary
1635155224229 : STATUS  : Generate ASCII Table : ASCII Character 163 = '£' = 10100011 in Binary